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Episode 163 – Do you hand out documents at the table?

Mar 13, 2025
Dive into a lively discussion about the sci-fi novel 'Ancillary Justice,' where listeners explore the subjective nature of literature. Nostalgia for standalone stories sparks a reflection on the shift toward sequels in storytelling. Personal gaming interests evolve as speakers share their journeys away from former hobbies. The pod also highlights the thrill of backing Kickstarter projects in tabletop gaming, focusing on the creative use of in-game materials to boost player immersion. Discover how simple interactive elements can enhance storytelling and engagement.
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ANECDOTE

Overwhelming Documents

  • Andy Rowe bought detailed period handouts for a Call of Cthulhu campaign, including a 30-page medical record.
  • Players struggled to engage with the extensive material, highlighting the challenge of balancing realism and playability.
ANECDOTE

Hidden Message Fail

  • Andy Rowe hid a message in a poem by poking holes under specific letters, creating a physical puzzle.
  • The players failed to discover the hidden message, requiring Andy to explain the solution, demonstrating that complex puzzles can be frustrating.
ANECDOTE

Bookshelf Puzzle

  • Chris Salzman created a bookshelf puzzle using poems to guide players to a specific book.
  • One player focused intensely on solving it while others milled about, showing how engaging puzzles can create varied player experiences.
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