Creator Science cover image

Creator Science

#106: Bop-It Inventor Dan Klitsner – How to create and commercialize games

Jun 28, 2022
Dan Klitsner, the mastermind behind Bop It, shares his journey as a game inventor with a knack for creating interactive experiences. He delves into the nuances of game commercialization, revealing the differences between licensing and direct sales. Exploring the evolution of play, he reflects on the nostalgic pull of classic games and the impact of social media on creativity. Klitsner's insights into prototyping and innovative gameplay design offer a behind-the-scenes look at bringing fun ideas to life, all while engaging his massive TikTok following.
01:11:34

Episode guests

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner