

Build your own metaverse -- and share it! | Agnes Larsson
9 snips Jun 3, 2022
In an engaging conversation, Agnes Larsson, the game director at Minecraft, explores the boundless creativity within metaverses. She discusses how building personal and communal digital spaces can foster trust and dialogue. Larsson highlights the significance of inclusivity, encouraging user participation to shape diverse environments. She emphasizes the potential of virtual worlds to create positive impacts in real life, particularly for marginalized groups. Her insights reveal the transformative power of involving younger generations in the design process.
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Metaverses, Not The Metaverse
- The metaverse isn't a single entity but a multitude of virtual worlds.
- These metaverses should be accessible and inclusive, offering diverse experiences.
Empowering Metaverse Creation
- Create metaverses that empower users with tools and open worlds, fostering creativity.
- Give users ownership and control over their virtual experiences.
Minecraft's Metaverse Diversity
- In Minecraft, players craft diverse metaverses, from cities and castles to underwater playgrounds.
- This demonstrates the power of user-generated content and endless possibilities within virtual worlds.