Midnight Approaches: Mechanics and Ideas from The Midnight World with James Davey
Mar 14, 2020
54:09
forum Ask episode
view_agenda Chapters
auto_awesome Transcript
info_circle Episode notes
Mage has mechanics for injury to the body with health levels and injuries to your grip on reality with Quiet, but what about anxiety, PTSD, and other debilitating conditions? James Davey is a long time World of Darkness fan who's designed a game with that question in mind where characters glimpse the size of the multiverse granting both great power but with great stakes. The game emphasizes rapid character and story creation, and a core clock mechanic that drives plot, character advancement, tension, and possibly personal doom. Learn what you can steal!