Game Dev Unchained

0322: SoapBox | Games are taking 4-6 Years to Make? Why that isn't a bad thing...

Jun 20, 2023
Ask episode
Chapters
Transcript
Episode notes
1
Introduction
00:00 • 3min
2
Xbox's First Party Exclusives Are Having a Crunch Cultural Over Again
02:56 • 3min
3
The Force Bubble of Triple a Development
05:50 • 3min
4
Spotify for Podcasters: A Game Changer
08:25 • 3min
5
The Unpopular Opinion Is Close to the Truth
11:00 • 3min
6
The Evolution of AI Art
14:01 • 3min
7
The Importance of Graphic Fidelity in Games
17:04 • 3min
8
The Importance of Art in Games
19:44 • 3min
9
The End of the Tech Stage
22:51 • 3min
10
The Importance of Remote Working
25:34 • 3min
11
The Current Climate of Things
28:26 • 3min
12
The Effects of Duplicating on Your Job
31:02 • 3min
13
The Importance of Life Balance in Game Development
33:51 • 4min
14
How to Be a Successful Game Developer
37:27 • 2min
15
The Long Dev Cycle and Burnout
39:43 • 2min
16
The Backlash on Game Development
41:20 • 4min
17
Sony Sonamaka's Burnout Rate
44:53 • 2min
18
The Disruptors of Game Studios
46:35 • 4min
19
The Importance of Repeating Success
50:05 • 2min
20
The Man With the Money Is the Last Person in the Room
52:01 • 3min
21
The Importance of Accepting Failure
54:37 • 3min
22
The Importance of Balance in the Gaming Industry
57:45 • 3min
23
The Evolution of the Game
01:00:44 • 2min
24
The Importance of a Good Pitch
01:03:03 • 2min
25
How to Be a Successful Game Developer
01:05:12 • 2min