

AI & Talent in Games Engineering: Hype Meets Reality – Live at Pragma OSS
Oct 14, 2025
Serge Kynstautas, Head of Engineering at Gardens Interactive, and Meir Wasserman, Head of Engineering at 2K Technology, explore the future of AI in gaming. They discuss exciting AI use cases like community moderation and developer productivity, while sharing amusing AI mishaps. The duo also tackles talent dynamics in a challenging economic landscape, questioning if teams prefer proven tech over innovation. Insights on teaching reluctant engineers to embrace AI tools round out their engaging conversation, making it a thought-provoking listen for game development enthusiasts.
AI Snips
Chapters
Transcript
Episode notes
AI Hallucination Killed A Fun Project
- Serge used ChatGPT to summarize Perforce changelists and gamified “best commit” but it hallucinated a nonexistent author.
- The project was killed after the AI confidently invented a person and change.
Cover Letter That Claimed A False Co‑Founding
- Meir shared a friend’s cover letter where GPT-4 falsely claimed he co-founded Activision.
- The hallucination repeated on re-runs, highlighting model overconfidence.
Three Practical AI Game Uses
- Gardens uses AI for community moderation, data science NLQ, and developer productivity.
- The tools speed designer validation and let non‑data teams query telemetry faster.