

Episode 548: Vinheim is Pronounced
Jun 27, 2025
Hosts dive into the latest gaming experiences, exploring titles like FBC: Firebreak and SplitGate 2. They discuss the relationship between video game adaptations and their cinematic portrayals, with a special focus on the Devil May Cry anime. Quirky gameplay mechanics take center stage, with humorous notes on challenges in gaming. The crew critiques the flawed design of the Switch 2 case and navigates the uncertain future of Nexus Mods. Amid light-hearted banter, they emphasize the importance of player engagement and industry accountability.
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Episode notes
DMC Anime's Pacing vs. Game
- Dennis Furia watched the Devil May Cry anime and found its pacing and character dorkiness less effective than the game.
- He appreciated the anime's visual design and references but felt the game's format better suits its cool and goofy tone.
Playing FBC Firebreak Co-op
- Dennis Furia and Moxie played FBC Firebreak, a class-based co-op shooter set in Control's universe.
- The game features quirky missions like destroying multiplying sticky notes and navigating pink foam, requiring unique class roles and teamwork.
Splitgate 2: Gameplay Improvements
- Splitgate 2 improves on its predecessor by redesigning maps to favor gunplay over complex portal physics.
- The new bullet magnetism when shooting through portals cleverly discourages camping, enhancing game balance.