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Getting2Alpha

Chris Heatherly: Innovation in Game Design

Aug 12, 2022
Chris Heatherly, Head of Games & Engagement at Recur, discusses transitioning from web design to industrial design, Disney's transformation and the streaming wars, understanding failure in innovation, challenges of being a consultant and the future of gaming.
58:49

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Letting go of precious ideas and being open to feedback and new ideas is crucial in innovation.
  • The power of design thinking in innovation can transform a design services provider into a competitor with big business consultancies.

Deep dives

Chris Heatherley's Creative Career Journey

Chris Heatherley has had a diverse and successful career working in the intersection of games and entertainment. From starting off in web design during the early internet era to working with Disney and overseeing the development of hit games based on popular IPs, Chris has experienced various roles and industries. He emphasizes the importance of letting go of precious ideas and being open to feedback and new ideas. Chris also highlights the significance of deep research to understand what customers want, illustrating the importance of customer-centricity in innovation.

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