

DF Direct Weekly #222: Oblivion Remaster Fixed? Switch 2 Perf vs PS4/Series S! Nintendo "RT" Patents
Jul 14, 2025
This week, the discussion centers on the disappointing performance of Oblivion Remastered's latest patch and its ongoing stuttering issues. Insights are shared on the Switch 2's GPU, which may rival the Series S, while exploring newly published ray tracing patents by Nintendo. The hosts review the Wild Hearts demo on the Switch 2, analyzing its performance against other consoles. Additionally, there are intriguing queries about future gaming technologies, including the potential for Red Dead Redemption 2 to receive ray tracing updates.
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Episode notes
Oblivion Remaster Patch Disappoints
- Oblivion Remastered patch 1.2 fails to fix core sector-based stuttering issues.
- Performance remains inconsistent with negligible improvements, disappointing the community.
Switch 2 vs Series S Comparison
- Switch 2's GPU performance is said to be slightly below Series S but comparable overall due to DLSS.
- CPU power of Switch 2 resembles PS4 and affects game optimization and frame rates.
Nintendo's Ray Tracing Patents Debunked
- Nintendo's so-called ray tracing patents mainly describe screen space ray tracing and shadow optimization methods.
- These patents cover established techniques already commonly used in game rendering.