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DF Direct Weekly #222: Oblivion Remaster Fixed? Switch 2 Perf vs PS4/Series S! Nintendo "RT" Patents

Digital Foundry Direct Weekly

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Shader Shadows and Console Comparisons

This chapter explores a recent patent on shadow mapping technology in graphics rendering, highlighting its implications for virtual shadow maps in gaming. The discussion extends to the evolution of GPU features and their impact on upcoming consoles like the Nintendo Switch 2 compared to the Xbox Series S, particularly in terms of ray tracing capabilities. Additionally, the speakers analyze the performance differences between the two consoles, noting issues such as over-sharpening that affect image quality.

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