

Episode 75: Cataclysm Dark Days Ahead
Jul 5, 2013
Speakers discuss the gameplay elements and ongoing Kickstarter campaign for Cataclysm Dark Days Ahead. They explore the history, development, and involvement in the game. They also discuss the number of contributors and project size, GitHub coordination and design principles, resolving disagreements in game development, implementing bikes and vehicles, raising money for a full-time coder, and recent refinements and momentum in development.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
Discussion on History, Development, and Involvement in 'Cataclysm Dark Days Ahead'
01:31 • 5min
Discussion on Number of Contributors and Project Size
06:41 • 2min
GitHub Coordination and Design Principles
08:35 • 10min
Resolving Disagreements in Game Development
18:39 • 16min
Implementing Bikes and Vehicles
34:49 • 16min
Raising Money for a Full-Time Coder for an Open Source Project
50:51 • 6min
Refinements and Momentum in Development
57:15 • 27min