

Secrets of the Bestselling D&D Adventure of All Time- Ep 66
Aug 18, 2025
Join Richard Baker, a legendary Dungeons & Dragons designer who shaped iconic settings like the Forgotten Realms and crafted beloved adventures. He reveals the journey of 'The Lost Mine of Phandelver' and its success amid the rise of D&D during the pandemic. Baker discusses how creativity flourishes under pressure, reflects on the evolution of the game, and offers insights into the interplay of gaming and history. Listeners will love his anecdotes and glimpse into future projects that promise to enrich the D&D universe!
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How Phandelver Began
- Richard Baker freelanced Lost Mine of Phandelver after a 2011 layoff and blackout period from Wizards of the Coast.
- He wrote a ~25,000-word starter adventure focused as a tight sandbox around a town with varied hooks.
Designing A Beginner's Sandbox
- Baker designed Phandelver as a compact sandbox showcasing core D&D experiences for new players.
- He intentionally included goblins, bandits, a dragon, social options, helpers, and betrayals to teach varied play styles.
Using MMO Conventions
- Baker leveraged players' familiarity with MMOs to embed clear quest givers and sidequests in Phandelver.
- He treated town NPCs as quest hubs so new players immediately grasped where to get adventures.