
Wookash Podcast
HIGHLIGHT: How Global Illumination and raytracing works - Implementing Nvidia papers in Flax game engine
Apr 29, 2024
15:52
This time I'm joined by an author of Flax Engine: Wojciech Figat. He breaks down two amazing features of Flax:
- Global Illumination for all Graphics Cards
- How compiler-assembly-hack powers their Scripting setup
Learn more about Flax:
https://flaxengine.com/
Flax Source Code:
https://github.com/FlaxEngine
Game Engineering Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/game-engineering-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss
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