Triple Click

Writing Video Games and Andor (with Tom Bissell)

Jul 3, 2025
Tom Bissell, an accomplished writer known for his work in video games, books, and TV, discusses his journey from war reporting to crafting the final episodes of 'Andor.' He shares behind-the-scenes insights on balancing narrative complexity in video games and television. The conversation explores the emotional weight of creating character arcs, the pressures of storytelling, and the creative evolution shaped by industry challenges. Bissell also reflects on his literary influences and the unique challenges faced during the pandemic era.
Ask episode
AI Snips
Chapters
Books
Transcript
Episode notes
ANECDOTE

Early Podcast Hosted by Tom

  • Tom Bissell hosted one of the earliest podcasts by letting Jason and Kirk record at his Hollywood apartment while he was away.
  • This event marks a unique origin story for Triple Click's earlier incarnation.
INSIGHT

Game Writing vs. TV Writing

  • Game writing differs from TV by requiring writing during production amid gameplay and level design changes.
  • TV scripts are more fixed with clearer alignment, while games must adapt to evolving interactive elements.
INSIGHT

Challenges in Game Storytelling

  • Video game storytelling often sacrifices emotional truth for spectacle and gameplay considerations.
  • Game narratives are repeatedly adjusted as gameplay elements change, causing story stability challenges.
Get the Snipd Podcast app to discover more snips from this episode
Get the app