Logically Speaking

Neil Druckmann On The Last Of Us Getting Rejected, Making Hit Video Games

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Feb 27, 2024
Award-winning video game designer Neil Druckmann talks about his journey from a small town in Israel to creating The Last of Us. He shares stories of rejected pitches, internships, successful sequels, and the art of collaboration. With insights on learning English through games, making hit franchises like Uncharted, and dealing with industry pressures, Neil gives a look into his path to success.
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