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Ravi Mehta (Outpace) Analyzes the Switching Costs from Jira to Linear, Plus Unity's Pricing Faux Pas

Sep 21, 2023
Ravi Mehta, previously the CPO at Tinder and product director at Facebook, discusses the migration from Jira to Linear, Airtable's move to target the up-market, and Unity's pricing change. They explore switching costs, the power user trap, and the challenges of model overhaul and pricing changes in enterprise software.
01:27:31

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Podcast summary created with Snipd AI

Quick takeaways

  • Unity's complex and poorly communicated pricing change led to significant backlash and highlighted the importance of simplicity and effective communication in pricing models.
  • Unity's decision to shift to a per install pricing model demonstrated a misalignment with how they deliver value to developers, emphasizing the need for a pricing model that aligns with the value provided.

Deep dives

Unity's Pricing Backlash

Unity, a popular game development engine, faced significant backlash after announcing a new pricing scheme. Starting in 2024, Unity planned to charge game developers on a per install basis, based on the version of the engine they were using. This change led to widespread anger among game developers, with petitions against the new pricing and some developers even removing their games from Unity. The controversy highlighted the challenge of balancing monetization with providing value to developers and maintaining a positive brand image. The complex nature of the new pricing scheme and poor communication from Unity exacerbated the situation, leading to a significant backlash.

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