

The Future of Human-Machine Interaction with Dan Bohus and Siddhartha Sen - #499
Jul 8, 2021
Dan Bohus is a senior principal researcher at Microsoft, specializing in human-computer interaction, while Siddhartha Sen focuses on the collaboration between AI and human design. They discuss how projects like Maia Chess and Situated Interaction are redefining human-AI interaction. The conversation covers the challenges of AI understanding human behavior, the integration of natural language processing in chess, and the importance of embodying social cues in machines. Both guests share their excitement for future innovations and the potential for enhanced collaboration between humans and AI.
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Augmented Intelligence
- Human-AI collaboration focuses on AI complementing human intelligence, not replacing it.
- This approach, advocated by figures like Garry Kasparov, redefines AI as augmented intelligence.
Maya Project Overview
- Chess, a model system in AI research, offers a controlled environment to explore human-AI collaboration.
- The Maya project aims to build AI that understands human chess play and provides personalized training.
Personalized Chess Training
- Maya's personalized training goes beyond basic skill levels by recognizing individual playing styles.
- It identifies strengths and weaknesses to suggest targeted areas for improvement, similar to a human coach.