Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Introduction
00:00 • 3min
Lacrimosa: A Revived Game
02:52 • 2min
Lacrimosa: Tappal Walker
04:50 • 2min
Force of Pangaya
06:52 • 2min
Wizards of the Grimwar
08:38 • 2min
The Conqueville: A Quick and Complimentary Game
10:39 • 2min
Sentilals of the Multiverse
12:46 • 2min
Sentinels of the Multiverse: A New Addition
14:37 • 2min
Clover: A Word Connection Game
16:36 • 3min
Hemlock Dark Promenade
19:08 • 2min
How to Use Special Powers in Small Box Games
20:51 • 4min
Hannah McCoji: A Real-Time Dice Rolling Game
24:41 • 2min
The Tension of Real-Time Games
26:54 • 3min
Nine Tiles: A Board Game From Oink
29:44 • 2min
How to Play Board Games Outdoors
31:38 • 2min
The Night Witches: A Game of the Night Bomber Regiment
33:16 • 3min
Darwin's Journey by Simone Le Chiani
36:45 • 2min
Darwin's Journey: A Worker Placement
38:42 • 2min
The Importance of Identifying Your Goals
40:37 • 2min
The Timing of a Sacrifice in Order to Move Your Boat
42:29 • 2min
The Uncertainty of Barrage
44:52 • 3min
How to Play Darwin's Journey
47:34 • 3min
The Importance of Upgrades in Darben's Journey
50:06 • 2min
The Importance of Objectives in Darben's Journey
52:07 • 2min
The Importance of Correspondence in a Game
53:49 • 3min
The Importance of Unlocking Action Spaces
56:59 • 2min
The Rules of Iconography
58:57 • 2min
How to Play Doo Doo Real Time Differently
01:01:24 • 3min
Darwin's Journey
01:04:06 • 4min


