Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
Introduction
00:00 • 3min
The Future of Software Preservation
02:45 • 3min
The Game Accessibility Study
05:38 • 3min
The Badness of Classic Games in the United States
08:23 • 2min
The Copyright Office's Triennial Rulemaking Process
10:37 • 3min
The Importance of Demystifying the Preservation Community
13:27 • 3min
The Fear of a Big ROM Site
16:09 • 3min
The Problem With Pirated Games
19:13 • 3min
The Role of Emulation in Commodore 64 Games
21:50 • 1min
The Challenges to Getting a Game Reissued
23:20 • 3min
The Importance of Uncertainty in the Video Game Industry
26:14 • 2min
The Importance of Games in the DMCA
28:10 • 3min
The Game Accessibility Study
31:34 • 5min
The Importance of Breaking Down Video Game Ecosystems
36:04 • 2min
The Importance of Saving Video Games
38:28 • 2min
The Problem With Remasters
40:21 • 3min
The Importance of Being Kind
43:44 • 3min
The Importance of Preserving Our Culture
46:35 • 4min
The Importance of Piracy in Preservation
50:06 • 3min
The Future of Copyright
52:37 • 3min
The Role of Digital Rights Management in Video Games
55:35 • 3min
The Importance of Game Preservation
58:58 • 5min
The Future of Games
01:04:10 • 4min
The Importance of Software Preservation Networks
01:08:36 • 3min