

EP: A Year of UFO 50 - Porgy
Feb 21, 2025
Join Trent Kusters, co-founder of League of Geeks and creator of Armello, alongside Kayin, known for the iconic I Wanna Be The Guy. They dive into the depths of 'Porgy,' the 22nd game in the UFO 50 collection, exploring its intriguing underwater themes and the blend of charm and challenge in gameplay. Discussion heats up around game mechanics like map usage, player frustrations, and the nostalgia of classic designs. The duo reflects on personal gaming experiences, encouraging gamers to embrace their unique journeys and enjoy the ride.
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Episode notes
Trent's Porgy Experience
- Trent Kusters enjoyed Porgy's initial charm and exploration.
- Later, he experienced frustration but still appreciates the game's cute aesthetics.
Porgy's Value in Discussion
- Some games aren't fun in the moment but spark engaging post-game discussions.
- Porgy is such a game and is valuable in the UFO 50 collection for comparisons.
Map Frustration
- Douglas Wilson appreciates Porgy's tension but found the lack of a map problematic.
- An in-game map might improve the experience for players juggling multiple games.