

"Empty the bucket." Burnout; Asynchronous and Asymmetric Gameplay
Jul 28, 2020
00:00
Your nice hosts are tired, then get energized. Stephen is thinking about it, Mark brought a few unlikely examples, and Ellen is also thinking about it.
Here's a fun new thing: We've recently started a Discord channel for listeners to discuss the show with each other. It's part of the Twin Cities Gamedev Discord server, but you don't need to be a Twin Cities gamedev to partisipate! Get directly to the Nice Games Club discussion channel via https://nicegames.club/discord
0:06:43
Burnout
World Health Organization
0:46:39
Asynchronous and Asymmetric Gameplay
Ian Bogost
Georgia Institute of Technology