What in the World

Gimme GTA 6 now!

Sep 17, 2025
Peter Gillibrand, a BBC reporter, dives into the long-awaited release of Grand Theft Auto VI, revealing it could take over a decade. He talks about the extraordinary production demands, rising expectations, and the impact of recent industry layoffs. The intricate teamwork needed for developing high-quality games is outlined, highlighting the balance between enhancing game quality and managing fan anticipation. Laura Cress also shares her recent gaming experiences, further discussing the challenges developers face in today’s rapidly evolving gaming landscape.
Ask episode
AI Snips
Chapters
Transcript
Episode notes
INSIGHT

Games Have Hollywood-Scale Ambition

  • AAA games now rival Hollywood in budgets and scale, driving much longer development cycles.
  • Photoreal graphics and sprawling open worlds increase complexity and slow releases.
ANECDOTE

Long Waits For Big Franchise Sequels

  • Grand Theft Auto 6 has waited about 13 years since the last one, showing how flagship franchises can slow development.
  • Borderlands 4 took six years, illustrating long waits even for successful series.
ADVICE

Prioritize Quality Over Short-Term Deadlines

  • Balance hype and quality: studios should take time to make a better game rather than rush to please investors.
  • Prioritize creating a strong game experience to sustain long-term investor and player support.
Get the Snipd Podcast app to discover more snips from this episode
Get the app