two & a half gamers

From Hypercasual to Hybridcasual - The Supercent story. Iterative nature & Admon w/ UA in grey zone

May 6, 2024
Gaming industry expert, Jakub Remia, discusses the evolution of hyper-casual to hybrid-casual games, Super Sent's success story, iterative game design, aggressive ad monetization, controversial use of botnets, and the gray area of branded ads in mobile games.
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