The VFX Process

#46 Julian Glander: Making My Feature Length Animation in BLENDER

Jul 19, 2024
Julian Glander, a 3D artist and animator, discusses the making of his feature-length animation 'Boys Go to Jupiter' using Blender. He praises the Blender community and shares insights on the challenges and joys of producing the film over five years. The film follows a surreal coming-of-age story with a diverse voice cast. Glander emphasizes the importance of starting small and achieving work-life balance in long projects.
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ANECDOTE

Directing Voices In A Studio High

  • Julian described directing actors in a plush recording studio as thrilling and addictive because he could press the button and direct takes.
  • He loved assembling performances later and felt the best production moment was layering separate actors' recordings to feel like a shared room.
ADVICE

Use Familiar Tools To Ship

  • Use tools you know well to reduce overhead and finish projects faster instead of chasing every new feature.
  • Optimize your pipeline for your hardware to make production feasible on a single machine.
ADVICE

Keep The Team Small And Lean

  • Do most of the hands-on work yourself when small team size speeds decision-making and avoids pipeline overhead.
  • Send isolated files to collaborators for discrete tasks to keep things lean.
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