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The VFX Process

#46 Julian Glander: Making My Feature Length Animation in BLENDER

Jul 19, 2024
Julian Glander, a 3D artist and animator, discusses the making of his feature-length animation 'Boys Go to Jupiter' using Blender. He praises the Blender community and shares insights on the challenges and joys of producing the film over five years. The film follows a surreal coming-of-age story with a diverse voice cast. Glander emphasizes the importance of starting small and achieving work-life balance in long projects.
58:50

Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • Blender's community support enhances creative process.
  • Simplified character design focuses on personality.

Deep dives

Evolution of Blender: From Personal Discovery to Feature Film Creation

The speaker details his transformative journey with Blender, starting from downloading the software to creating a full-length animated film titled Boys Go to Jupiter. He credits Blender's evolution over the last decade and the supportive community for enabling his creative process. By wearing multiple hats in decision-making and creativity, the speaker found more satisfaction than working for others, driven by a quest for novelty and experimentation in scenes.

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