

Crypto Raiders: Creating an Anti-Fragile Game Economy with Skill-Based Gameplay
Mar 25, 2022
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Introduction
00:00 • 3min
How Did You Come Across Cryptorates?
03:09 • 4min
Cryptoraters - A New Type of Dungeon
07:12 • 5min
Earning in Game Assets - I'm Really Excited
12:26 • 2min
Is There a Need to Stay Competitive in Warcraft?
14:48 • 2min
Axe's Duel Token Model Is Really Powerful
16:24 • 2min
Crypto Raters
18:19 • 5min
L P F and Bringing That Liquidity in House Is Pretty Powerful
23:08 • 2min
Mobs - The Primary Opponent in Endless Dungeons?
25:28 • 3min
How to Build Utility for the Mounts on Chain
28:14 • 6min
Is There a Difference Between Happy and Unhappy?
34:08 • 4min
NFTS
38:15 • 2min
Bonding in World of Warcraft
39:53 • 5min
Is This a Great Move? Or Is It a Bad Idea?
45:19 • 2min
Building a Great Crypto Game
47:05 • 4min
Getting a 100 Thousand Daily Active Players
51:24 • 3min
Don't Over Rake - You Need to Be a Creator of Value
54:24 • 6min
Mobs, You Know, Add Complexity to the Economy
59:58 • 3min
Cryptorator's Character
01:02:34 • 6min