
Crypto Raiders: Creating an Anti-Fragile Game Economy with Skill-Based Gameplay
The Delphi Podcast
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Mobs - The Primary Opponent in Endless Dungeons?
Mobs are the primary opponent behind endless dungeons. The mob that kills the raider is going to earn orum equivalent to probaly, like 20, 25 % of the cost to run the dungeon. We air drops a percentage of the supply and then the rest will just be earned in game overtime. Down the road, you may need to train your mobs to make them able to defeat these raiders. You may have to actively use these mobs in some sort of way to keep them up to par. And we also worked on getting mobs a utility out the gate. Even though mounts got utility before mobs, even though mounts came out two or three months later, nat was just like,
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