Snipd AI
Yoko Li, Martin Casado, and James Cowling discuss the origin of AI Town from a companion app project. They talk about the unpredictability of AI agents in the town and the choice to use Javascript and Convex for development. They also touch on interacting with AI models as if they are lifeforms and the potential for wide-ranging simulated AI worlds. The podcast explores the distinction between programming and modeling in AI, as well as the role of games in fostering creativity and innovation in AI Town.
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Podcast summary created with Snipd AI

Quick takeaways

  • AI Town is an interactive simulation of human behavior using AI agents, allowing for group interactions and games.
  • The ease of building projects like AI Town using modern development platforms like Convex demonstrates how quickly AI research ideas can be implemented in practical applications.

Deep dives

AI Companions with Memory Implementation

The previous project, called Companion App, explored the idea of using AI as companions with whom users could have conversations and learn. The AI companions were given details like preferences and had a memory implementation that allowed them to remember interactions. This sparked interest in having AI as part of group interactions and games.

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