AI Snips
Chapters
Transcript
Episode notes
Indie Game Success
- Matt mentions Stardew Valley as an example of a successful console game made by one person.
- He speculates about the game's development and portability.
Risk Aversion in the Games Industry
- Matt observes a lack of risk-taking in the games industry due to high development costs.
- Publishers favor established franchises over new IPs to ensure a surefire hit.
Building a Shared Vision
- To establish a shared vision in a game company, Ben suggests each team member picks a game.
- Everyone plays each other's chosen games to represent their ideal game.