In this special correspondence edition, Simon reads out your letters and answers your questions.
Why has The Legend of Zelda: Ocarina of Time never made it onto a Perfect Console? Where have in-person gaming communities gone, and can they be revived? What happened to educational games after the days of Oregon Trail and Carmen Sandiego?
Which made-up game languages are the most memorable? And where exactly is the line between a video game and… not a video game? All this and much more.
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