

David Jiang (VITURE) on the Four Factors Leading to AR Glasses Adoption
Feb 28, 2023
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Introduction
00:00 • 2min
The First NBA Game Experience?
01:52 • 4min
Is AR and VR the Next Big Thing?
05:37 • 3min
The Human Computer Interaction Is a Different Animal
08:33 • 3min
What Is Google's Perspective on AR?
11:25 • 4min
The Trade Off Between AR and VR?
15:41 • 5min
ROKID Glasses - What's Next?
20:19 • 4min
AR Glasses - What's the Inspiration?
24:03 • 5min
What Are the Trade-Offs for AR?
29:24 • 5min
Game Controller - Is There a New Way to Interact With VR?
34:28 • 3min
Playing FIFA and MBI2K on Mobile Phone?
37:34 • 2min
Gaming Glasses - The Experience That We Build for Gamers
39:48 • 2min
What's the Weight Spectrum of the Virtual OLED?
41:47 • 3min
Bringing AR Glasses to Market With the Nintendo Switch?
44:53 • 5min
How to Leverage Kickstarter
50:13 • 5min
What Is the Vision of Vitture?
55:25 • 4min
The Supply Chain Is One of the Biggest Challenges for AR Companies
59:51 • 4min
The Supply Chain of AR Glasses
01:03:34 • 2min
What Do You Wish Existed in the AR and VR Market?
01:05:28 • 3min
What Advice Would You Share With 25-Year-Old David?
01:08:10 • 2min
What Is Your Vision for AR and VR?
01:10:15 • 2min
The Future of Mixed Reality Devices
01:12:09 • 3min