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WRKS Games is a fully remote game developer and publisher of independent games, with a high performance 32 hour work week, a broad international spread of people from predominantly under represented groups and have a 0% volunteer attrition rate in 4 years. Getting this right is not hard, I will show you how we did it.
This is a summary of how to build a resilient, cost effective sustainable game development company in the 21st Century. The attendees should be able to walk away with a blueprint on how to get remote cultures and HR right that can be implemented and executed in their companies.