

Episode 18: ToME4
Jan 10, 2012
Eric Wykoff and Eric Welch, both dedicated contributors to ToME, share their insights on the beloved roguelike game ToME4. They discuss its evolution from earlier versions, the challenges of copyright in game development, and the unique gameplay mechanics that modernize traditional roguelikes. The guests highlight innovative features like the inscription system and unconventional character classes that enhance strategy and replayability. Their personal journeys offer a peek into the game's rich history and community-driven development.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9
Intro
00:00 • 2min
Journey Through ToME: A Player's Perspective
01:32 • 2min
Navigating Copyright and Creativity in Game Development
03:13 • 16min
Engaging with ToME4: A Personal Journey
19:16 • 7min
Healing Strategies in Aang Band
25:51 • 18min
The Development Journey of Craft
44:00 • 6min
Exploring Unconventional Classes in ToME4
49:57 • 7min
Technical Challenges and Replayability in Game Classes
57:25 • 2min
Unlocking Player Experience in Roguelikes
59:19 • 7min