Week in Edtech 5/1/2024: TIME EdTech 100, Chegg & Coursera Stocks Fall, Microsoft's Phi-3, Anthropic's New Mobile App, Penn Engineering's Master’s Degree In AI and More! Plus Special Guest, Louisa Rosenheck of Kahoot!
May 8, 2024
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Louisa Rosenheck, Director of Learning Design at Kahoot, joins the hosts to discuss the latest trends in Edtech, including Microsoft's groundbreaking AI model Phi-3, Penn Engineering's online AI degree, and the financial struggles of Chegg and Coursera. They also delve into the importance of inclusive design for neurodiverse learners and promoting inclusivity in Edtech products.
TIME Edtech 100 highlights leaders in education industry, showcasing future trends.
Microsoft's Phi-3 AI model sets new standard for AI technology advancements.
Kahoot Sparks promotes inclusive design with collaborative ideation, diverse expression, and peer recognition.
Deep dives
Designing for Inclusion in EdTech
Designing for inclusion in educational technology involves creating flexible and customizable tools that cater to all learners. Using universal design for learning, the focus is on providing multiple means of representation and expression. Methods like co-design with learners, empathy interviews, rapid prototyping, having representation on the team, and self-checking ensure that the design process is inclusive and results in better learning experiences for all students.
Creating Kahoot Sparks
Kahoot Sparks is a new product that emerged from the inclusive design process. It focuses on creative ideation and expression, allowing students to generate ideas through prompts and inspirations. The platform enables varied forms of expression like drawing, writing, and even singing, emphasizing multiple means of representation. Students collaborate, remix ideas, and celebrate each other's contributions, fostering divergent thinking and a non-competitive, inclusive learning environment.
Unexpected and Delightful Features of Kahoot Sparks
One unexpected and delightful feature of Kahoot Sparks is the post-session sticker exercise where students celebrate and label each other's ideas with emojis. This collaborative element, coupled with an engaging visual presentation on the big screen, encourages peer recognition and critical thinking. The feature promotes inclusion by valuing diverse ideas and expressions, providing a fun and interactive closure to the ideation process.
Advice for EdTech Companies
For EdTech companies looking to embrace inclusive design, the key is to start small and integrate inclusive practices into the design process gradually. Initiating empathy interviews, co-design sessions, and other inclusive methods can lead to more inclusive products without overwhelming the team. By incorporating student voice and diverse perspectives from the beginning, companies can create more accessible and engaging learning experiences.
Resources and Future Steps
For more information on inclusive design and the Kahoot Sparks project, interested companies can access the white paper and additional resources. The emphasis is on making the process of inclusion manageable and valuable for design teams, ensuring that they can integrate inclusive practices seamlessly into their work and ultimately create more impactful and universally accessible educational technology.
Join Alex Sarlin and guest host, Matthew Tower, Founder of etch.club as they explore pivotal topics in this Week in Edtech episode:
🌟 The TIME Edtech 100: Showcasing the leaders shaping the future of education 🧠 Microsoft's groundbreaking release of Phi-3, the smallest AI model to date 📱 The exciting new mobile app from Anthropic 💻 Penn Engineering's pioneering online Master’s Degree in AI - a first in the Ivy League 📉 The turbulent times at Chegg following their latest earnings report and leadership changes, alongside Coursera's financial updates