

N64 Recompiled with Darío and Wiseguy
Oct 2, 2024
Darío, a dedicated Nintendo 64 hacker and modder, and Wiseguy, an innovative contributor to N64 enhancements, delve into their creative journeys in the gaming scene. They introduce N64: Recompiled, a groundbreaking tool that allows classic N64 games to run on PC, exemplified by a working version of The Legend of Zelda: Majora’s Mask. The duo discusses technical challenges like static vs. dynamic recompilation, their favorite obscure game bugs, and the balance between preserving nostalgia and enhancing gameplay.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Intro
00:00 • 2min
Journey into N64 Graphics Programming
02:10 • 22min
Understanding Static vs Dynamic Recompilation for N64 Games
24:30 • 4min
Navigating ROM Decompilation and Recompilation
28:51 • 6min
Navigating Compiler Chaos in N64 Recompilation
34:38 • 2min
Enhancing N64 Emulation: Widescreen and Performance Improvements
36:58 • 3min
Revamping N64 Classics
39:56 • 22min