22min chapter

Software Engineering Daily cover image

N64 Recompiled with Darío and Wiseguy

Software Engineering Daily

CHAPTER

Journey into N64 Graphics Programming

This chapter explores the challenges and motivations behind graphics programming for the Nintendo 64, detailing the evolution of ray tracing technology and its application in modern games. The speakers discuss their personal journey from ROM hacking to decompilation projects, highlighting key technical processes like the N64 Recompiled project that enables porting classic games to contemporary systems. Additionally, they delve into the philosophical aspects of video game emulation, balancing historical accuracy with playability while navigating the complexities of replicating original graphical effects.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode