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Journey into N64 Graphics Programming
This chapter explores the challenges and motivations behind graphics programming for the Nintendo 64, detailing the evolution of ray tracing technology and its application in modern games. The speakers discuss their personal journey from ROM hacking to decompilation projects, highlighting key technical processes like the N64 Recompiled project that enables porting classic games to contemporary systems. Additionally, they delve into the philosophical aspects of video game emulation, balancing historical accuracy with playability while navigating the complexities of replicating original graphical effects.