

EP: A Year of UFO 50 - Mortol
Nov 1, 2024
Joining the discussion are Stephanie Boluk and Patrick LeMieux, both associate professors at UC Davis specializing in video games. They delve into the innovative mechanics and storytelling of the game 'Mortol,' highlighting its unique death mechanic and aesthetic evolution. The duo also reflects on the nostalgia tied to late 90s gaming, the strategic depth of gameplay, and the political themes within 'Mortol' that address nationalism and colonialism. Their insights and personal anecdotes create a lively conversation about the modern gaming landscape.
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Kearsley's Return
- Aaron Kearsley returned to the podcast after six years.
- He previously discussed Spelunky HD speedrunning and announced the Spelunky Discord Community Award for Most Anticipated Game (UFO 50).
Epic Play Shift
- Mortal is the first UFO 50 game categorized as "epic play" due to its campaign structure and save system.
- It's a significant shift from the previous arcade-style games with high score initials.
Historical References
- Mortal's historical reference point seems to be 1991-1993, referencing games like Lemmings, Lemmings 2, The Humans, Lost Vikings, and especially Cannon Fodder.
- These games share thematic, tonal, and mechanical similarities, like controlling multiple units and persistent lives.