Robert Schwalb discusses RPG news, Kickstarter spotlights for new projects, and a character builder open sourced. The podcast also covers RPG products, playtesting, unique setting creation, and tips for scene preparation and pacing level increases in campaigns.
Robert Schwab's history in the RPG world and insights on fifth edition design processes are discussed.
DM David's comparison of RPGs highlights evolving game content based on player feedback.
Kickstarter projects emphasize the importance of providing sample products for backers' confidence.
Dyson Logos' commercial map packs and open-source tools enhance accessibility and support for RPG enthusiasts.
Deep dives
Insights on Interview with Robert Schwab
Robert Schwab is discussed in the podcast, highlighting his extensive history in the world of D&D and tabletop role-playing games. The episode delves into his involvement in various D&D editions and his venture into creating Shadow of the Demon Lord. Schwab's insights on fifth edition design processes, including monster creation and modularity, are explored, offering unique perspectives on RPG development.
Comparison of RPGs by DM David
DM David's article comparing Daggerheart, MCDM RPG, and D&D prompts a discussion on the core mechanics and design differences among these RPGs. Noteworthy is the evolving nature of Daggerheart's playtest version following community feedback, showcasing the dynamic nature of RPG development and player engagement in shaping game content.
Exploring Kickstarter Projects
Various Kickstarter projects, such as the Wandering Tavern and Infestation at Devil's Glade, are highlighted for their unique settings and engaging content. The episode emphasizes the importance of creators providing sample products to enhance backers' understanding and confidence in supporting crowdfunding campaigns.
Visibility of Maps by Dyson Logos
The discussion touches upon Dyson Logos' commercial map packs, offering a vast collection of maps under a commercial license for RPG use. The emphasis on downloadable versions and open-source sharing of tools, like character builders, enhances accessibility and long-term usability, ensuring continuity and support for RPG enthusiasts.
Promotion of Best Indie RPG Books
JP Covert's video featuring the best new indie TTRPG books showcases a diverse range of independently published RPGs, providing insights into unique gameplay mechanics and storytelling elements. By spotlighting indie creators and their works, the video contributes to promoting creativity and diversity in the tabletop RPG community.
Preparing Scenes in RPGs
In RPGs, the importance lies in preparing scenes rather than specific details like secrets, locations, and NPCs. By separating components like monsters, treasure, and NPCs and abstracting them from scenes, GMs can improvise effectively during gameplay. This approach allows GMs to decide on components to include based on player decisions and pacing, providing flexibility while maintaining preparedness.
Balancing Encounters Without Focusing on APL
When balancing encounters in RPGs, instead of solely relying on Average Party Level (APL), GMs can adapt the Lazy Encounter Benchmark method. By adjusting encounter difficulty based on the power levels of individual characters, GMs can account for disparities in player effectiveness. Considering additional character equivalents for powerful players can help in setting appropriate challenge levels without being constrained by rigid APL guidelines.