
 Ludology
 Ludology Ludology 213 - Your Humble Narrator
 Nov 17, 2019 
 Dive into the fascinating world of narrative in games with discussions on how storytelling can enhance player engagement. Explore the difference between embedded and emergent narratives, and uncover the challenges of integrating storytelling into gameplay. Discover how narratives can emerge from simple events and the significance of context in shaping player experiences. Plus, insights on how tech advancements, like AI, are transforming narrative design in gaming. It's a captivating look at the future of storytelling! 
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Narrative as Sequential Events
- Narrative in games is a sequence of events moving from point A to point B to point C.
- It can be both a story and an element of theme, influencing how players perceive game events.
Embedded vs Emergent Narrative
- Embedded narrative is created by the designer and presented as fixed story elements triggered during play.
- Emergent narrative arises from player interactions and game mechanics, developing dynamically during gameplay.
Three Levels of Storytelling
- Games tell stories on player, avatar, and agent levels, each offering different narrative perspectives.
- Overlap between these levels enhances immersion, theme, and elegance in gameplay experiences.





