The AIAS Game Maker's Notebook cover image

Creating an Aura of Spookiness in Dredge

The AIAS Game Maker's Notebook

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Pacing and Design: Childhood Nostalgia in Gameplay

This chapter delves into the pacing and design of a game, drawing parallels between the experience of playing the game and revisiting a childhood school as an adult. The impact of upgrades and the challenges of balancing progression are also explored, alongside insights from previous work on a monster truck game inspired by Tony Hawk's Pro Skater.

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