Education Bookcast cover image

37. A Theory of Fun for Game Design by Raph Koster

Education Bookcast

00:00

Game Art - The Human Condition

For a game to become art, the trellis itself must be revelatory of the human condition. We must be able to see the human condition in the way that the game is itself without people adding their own things to it. Just the game itself shows you something about the human condition,. That would be when games are art.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app