
The Ascent with Neon Giant's Arcade Berg & Tor Frick
The AIAS Game Maker's Notebook
00:00
How to Resolve Conflicts in a Game?
"We are trying to make good games, and we're trying to run a business in the sense that everything has a cost," he says. "Most things go through because, again, they they thought they knew how to do it, and they were right." The game is due for release on September 25th this year.
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