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Episode 63 - Loss Aversion

Psychology of Video Games Podcast

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What's a Gain and a Loss?

Sometimes you want to make the players feel anxious, or demotivated. You can restructure things so that what in one frame is a gain, in another frame is a loss. Sometimes level an maybe you need that to raise the stakes of what you're doing. And there's o bunch of examples from Conomin dversky on pandemic response.

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