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Game Review
The jester took ages to come together as like, by far the most complicated character. I wanted to make one that was more like a pure deck building class. The fin class is, they have a real deck, and you collect equipment, and the gets out o deck and randomly drops tom am. But because that doesn't naturally dell well with the dice mechanics, there's some other stuff going on. And it's really important, a multiple sources of random ness. We're like, the elements that our random have have a significant amount of randomis mitigation. That's a thing that zack also loves to talk about, because we've seen this in games where it works