
Twelve Minutes with Luis Antonio
The AIAS Game Maker's Notebook
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How Do You Avoid Getting Sucked Into Holes?
How did you avoid getting sucked into holes? And just kind of going crazy with animation, coating, art, whatever. I got very comfortable throwing away a lot of what i do, i just throw it away. Tis the tools that we have, or are very complex. You stop seeing your work as your little personal babies. Just everything you do is towards an angle. If it doesn't match the hand gold, you're not going to keep it. Soe programe was like i was rit a tackle, like on the witness. That's a great answer. Nto, another question. Since you were wearing a lot of hats and responsible for so many aspects of the
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