
Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas
The AIAS Game Maker's Notebook
The Human Element of Rhythm
"Rhythm is a natural element in our day to day life. The resolve of a four chord to the one is something that is like ingrained into everyone without having to explain how that resolution works in music theory" "I was actually glad that we had a programmer who did understand music because it kind of made me understand that I need to make it so that this person sitting next to me can understand what it is," he says. 'It's really more about being a human than technically achieving, you know, that that goal that set aside'
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