
Making a Sci-Fi First-Person Driving Survival Game with Alex Dracott & Seth Rosen
The AIAS Game Maker's Notebook
00:00
The Art of Level Design and Character Animation in Gaming
This chapter explores the intricate balance of level design and animation in video games, stressing the importance of both exaggerated movements and subtle lifelike details. It also emphasizes sound design as a critical element in capturing player attention and enhancing overall gameplay experience.
Transcript
Play full episode