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Build or Buy: Gaming Backends

Naavik Gaming Podcast

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How to Deal With a Player's Request for a Refund

There's dynamic bundling, how do you adjust pricing to take into account the fact that users already has one item in the bundle because they don't want to buy double purchase? There's all sorts of complexity there as well. And then you have to deal with things like if the player asks for a refund on the platform,How do you deal with that? What if they've spent their money already? There's just all sorts of things. It's I pick up MSOS from the Activision Blizzard lingo.

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