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Using a Jl Fragment Shader, You're Not Getting the First Thing, I'll Call It Color Management
Gpu is a singular resource. And if you have another gPU process generating things along with your android ap, you end up in a space where you now have two things competing for the same sing a resource. When you interleave your content within the android view system, you now have one thing operating on that one resource. i want to return to something roma was saying earlier about, like, this is not just capabilities for you external developers, but also for us. We're going to run the vulcan on your bath again.