
Horizon: Forbidden West with Guerrilla's Mathijs de Jonge
The AIAS Game Maker's Notebook
 00:00 
Approach to Playtests and Feedback in Game Development
A discussion on the playtest approach for Horizon: Forbidden West, including the frequency, duration, and advantages of testing in the US, highlighting the efficiency of the process in making fixes and changes to the game.
 Play episode from 01:02:32 
 Transcript 


