
How to Plan Content for Live Ops | Barak David, COO Murka; Drew Levin, Lead PM Zynga; Jeff Witt, Co-founder Storm8 and Funzio
Deconstructor of Fun
00:00
The Health of Your in-Game Economy
It comes down to looking at what are player balances. Are they consuming what you're putting out? How fast are they consuming it? Compare that with how frequently you're Putting out new content. If something's not working, then you have to kind of look into the data and see why players aren't responding to what you're put out.
Transcript
Play full episode